# Solid Queue Recurring Tasks # 自動ターン進行: 1分ごとにデッドラインを過ぎたゲームを確認 auto_turn_process: class: AutoTurnProcessJob schedule: every minute production: clear_solid_queue_finished_jobs: command: "SolidQueue::Job.clear_finished_in_batches(sleep_between_batches: 0.3)" schedule: every hour at minute 12