refactor: BoardAccessible concernを導入し、ボード関連コントローラを整理、ターン表示ロジックをTurnモデルへ移動し、ボード提案表示をコントローラで処理するよう変更
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@@ -1,6 +1,19 @@
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class Turn < ApplicationRecord
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belongs_to :game
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SEASON_MAP = { "S" => "春", "F" => "秋", "W" => "冬" }.freeze
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PHASE_TYPE_MAP = { "M" => "移動", "R" => "撤退", "A" => "調整" }.freeze
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# フェーズコードを日本語表示に変換(例: "S1901M" → "1901年 春 (移動)")
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def display_phase
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return nil unless phase.present? && phase.length >= 6
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year = phase[1..4]
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season = SEASON_MAP[phase[0]] || ""
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type = PHASE_TYPE_MAP[phase[-1]] || ""
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"#{year}年 #{season} (#{type})"
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end
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# 特定の国の実行可能な命令を取得
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# 例: turn.possible_orders_for("FRANCE")
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def possible_orders_for(power_name)
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